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Tag Archives: speedmove

You want me to use Python? Fine. I’ll use Python.

Apparently, using BASIC in 2024 is considered childish, so I decided to port the special relativity two-dimensional length contraction simulation over to Python.

Posted byKeith2024-05-312025-01-01Posted inBlog, Coding, PhysicsTags:angularvelocity, if, pygame, shapepoint, speedmove1 Comment on You want me to use Python? Fine. I’ll use Python.

Visualising relativistic length contraction in 2D

I made a two-dimensional simulation of relativistic length contraction using QBASIC.

Posted byKeith2024-05-242025-05-23Posted inBlog, General tomfoolery, Physics, Video announcementTags:angularvelocity, if, pygame, shapepoint, speedmove1 Comment on Visualising relativistic length contraction in 2D
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